Design and build learning games
Turn science, math, coding, logic, and ideas into playable, replayable games — not demos, not experiments.
We recruit builders who love making games — no graduation or traditional degrees required.
Roles here don't look like traditional "jobs". We focus on projects, systems thinking, and proof of work — you learn by building games that ship.
Turn science, math, coding, logic, and ideas into playable, replayable games — not demos, not experiments.
Use AI to enhance gameplay, feedback, difficulty, and creativity — AI supports the game, it doesn't replace thinking.
Your games are played by learners worldwide — feedback comes from play, not grades.
You leave with real shipped games, live users, and proof of how you think and build.
You'll be asked to design or explain a game idea — mechanics, rules, feedback loops, or progression. We're evaluating how you think in systems, not polish.
For 1–2 weeks you work with a mentor on a real LearnPlay.io task: building a game level, tweaking mechanics, or designing a system. This helps both of us see if the fit feels right.
If the trial goes well, you join a teen-led project squad. You'll keep learning, shipping, and collecting proof of work. Stipends and certificates may be offered for strong contributions.
If your proof of skill lives in games, projects, or ideas you've shipped — apply. If you're applying with degrees alone, this probably isn't for you.